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IWANNABEPRO
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DeathRun + Speedrun · CS 1.6

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The server is currently in closed testing. Submit your Steam ID to get on the waiting list — access is granted manually by an admin.

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01
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Enter your Steam ID in the form. You can find it in your CS 1.6 console by typing status.
02
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An admin reviews all requests manually. Check this page to see if your ID appears in the approved list below.
03
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Once approved, connect to iwannabepro.com and start playing.
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All Runs
Player Map Time Category FPS Jumps Strafes Speed Sync Date
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# Map Simplified Speedrun KZ Fun Evolution TT Default TT Gravity TT Speed
RUNPEDIA
Complete reference guide for iwannabepro.com — DeathRun + Speedrun CS 1.6
01Speedrun Modes CT — Counter-Terrorist
CTSimplified
Beginner mode. Set custom speed and gravity in Settings. No FPS restrictions — records are not split by FPS. Ideal for learning maps.
EXP +15Gold +3No FPS split
CTSpeedrun
Classic competitive mode. Records split by FPS cap. Default 250 u/s, gravity 1.0. Compete for the fastest time per FPS bracket.
EXP +35Gold +10FPS split
CTKZ
Hard mode. Fixed 250 u/s, gravity 1.0. Official records require FPS ≤100. Demands precise strafing and jump timing. Enable No Slowdown in Settings.
EXP +125Gold +50FPS ≤100
CTFun
Relaxed mode. Adjustable speed and gravity. No competitive restrictions. Good for exploring maps freely.
EXP +5Gold +2
CTEvolution
Progression mode. Earn Evo Points through good performance — speed, sync, double jumps. Spend points to unlock better stats in the Evolution menu.
EXP +25Gold +15
02DeathRun Modes TT — Terrorist
TTDefault Knife
Standard DeathRun. No advantages. Speed 250 u/s, gravity 1.0. The most challenging TT mode with the highest rewards.
EXP +20Gold +5250 u/s · 1.0g
TTGravity Knife
Speed 250 u/s, reduced gravity 0.75. Higher and longer jumps — easier to cross large gaps.
EXP +15Gold +3250 u/s · 0.75g
TTSpeed Knife
Speed 350 u/s, gravity 1.0. Cover the map faster with raw speed advantage.
EXP +12Gold +2350 u/s · 1.0g
03Commands
CommandDescription
/menuMain menu — switch game mode, access Settings and HUD Settings.
/settingsOpen settings directly — footsteps, visibility, FPS cap, KZ No Slowdown.
/rankYour current ranking on this map for your active mode and FPS cap, with personal best time.
/statsTotal playtime and session statistics.
/rtvRock The Vote — vote to change the current map.
/nominateNominate a specific map for the next vote.
/mapsList of available maps on the server.
/casinoOpen the Casino — bet Gold on roulette (Red 2x · Black 2x · Green 14x).
/giveSend Gold coins to another player.
/refreshReload your account data from the database if stats display incorrectly.
04Ranking System
Official Record
A run is marked official (legit = 1) when the route analysis system confirms you completed the full required path of the map. Only official runs appear in the main leaderboard.
Unofficial Run
A run where the system detected you took a faster path that bypasses required sections. Still saved and trackable — unofficial runs compete in their own separate ranking.
Route Guard
An automated system that tracks and analyzes your movement path throughout the entire run. It continuously monitors whether you are following the intended route. Any attempt to skip or bypass required sections of the map is detected and results in the run being marked UNOFFICIAL.
FPS Split
Records in all modes are grouped by FPS cap to ensure fair comparison between players running at different framerates.
60 · 100 · 200 · 333 · 400 · 500 · 666 · 700 · 800 · 900 · 999 · Unlimited
PR
Personal Record — your best time on a specific map, mode and FPS cap. Shown after each run as comparison. Tracked separately for official and unofficial runs.
WR
World Record — the fastest official time on a map for a specific mode and FPS cap. After finishing a run you see your time difference vs WR in chat.
05EXP & Gold
ModeEXPGoldNotes
Simplified+15+3No FPS restrictions
Speedrun+35+10FPS split records
KZ+125+50Highest reward — hardest mode
Fun+5+2No restrictions
Evolution+25+15Progression mode
TT Default+20+5Hardest TT knife
TT Gravity+15+30.75g advantage
TT Speed+12+2350 u/s advantage
06HUD & Terminology
TermDefinition
SpeedCurrent horizontal velocity in units per second (u/s). Displayed in real time during a run.
Pre SpeedYour horizontal speed at the moment of the first jump after leaving the start zone. Higher pre speed generally leads to a faster run.
Jump DelayTime in milliseconds between entering the start zone and your first jump. Lower delay = better reaction time.
Zone DistanceDistance from the start zone border at the moment of your first jump. Smaller = you jumped closer to the zone.
Sync %Percentage of strafing frames where you gained speed. 100% = perfect efficiency on every frame. Higher sync = faster acceleration.
GainSpeed gained per jump compared to landing speed. Positive = accelerating. Negative = losing speed each jump.
DiffLive time difference vs your current PR shown during a run. Green = ahead of PR, Red = behind.
u/sUnits per second — the standard speed measurement in CS 1.6. Default player speed is 250 u/s.
07Run Details
Overview
Summary of the run — time, rank, category, FPS cap, movement stats (pre speed, start speed, max speed), sync percentage, and comparison vs PR and WR.
Jumps
Per-jump breakdown — landing speed, pre speed, gain, sync and air ticks for every individual jump in the run. Includes charts.
FPS
FPS history and ping history during the run. Useful for verifying stability and identifying lag spikes or drops.
Checkpoints
Split times recorded at each checkpoint throughout the run, compared to your personal best splits.
Route
Route Guard coverage report — shows what percentage of the required route path was completed. Full coverage = official run.
Analysis
Statistical breakdown of your run vs all other runs on the same map, mode and FPS — percentile rankings for speed, sync and jumps.
08Keyboard Shortcuts
Click a highlighted key to see what it does in-game.
Select a key to see its function...
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